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Ratings & reviews

4.08/20/2025

Encourages open-minded and thoughtful discussions.

4.05/21/2025

Creates a collaborative learning environment.

5.03/31/2025

Helps students unlock their full potential.

4.02/27/2025

Always respectful and encouraging to all.

5.02/4/2025

Great Professor!

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About Martin

Martin Gibbs is a Professor of Human-Computer Interaction in the School of Computing and Information Systems at the University of Melbourne, part of the Melbourne School of Engineering. He obtained his PhD from the University of Melbourne in 2000. Gibbs's academic career has been centered at the University of Melbourne, where he has advanced through positions including Senior Lecturer and Associate Professor to his current full professorship. His research investigates how individuals engage with digital technologies in social and domestic contexts. Key areas of specialization include digital play and games such as video games, boardgames, Minecraft, and voice interactions in gaming; death and digital media encompassing memorials, funerals, necro-technologies, and digital altars; temporality in digital experiences like time-centric play and marketing language in games; social media platforms including Instagram funerals and Twitter death announcements; domestic digital environments such as networked homes and parenting in connected spaces; ethics in game design; AI applications in life storytelling for older adults; and location tracking in cemetery technologies. As a prominent member of the Human-Computer Interaction research group, he contributes to interdisciplinary initiatives like the DeathTech Research Team.